Sunday, August 15, 2021

Mapping enums to value

Mapping enums

  The STL has map and  std::unorderd_map to map enums to values. For example:

#include <string>
#include <unordered_map>

enum E
{
   e0,
   e1,
};

struct Foo
{
   Foo()
   {
      m_umap.emplace(e0, "Test1");
      m_umap.emplace(e1, "Test2");
   }

   std::string Find(E e) const
   {
      auto it = m_umap.find(e);
      
      return it != m_umap.cend() ? it->second : std::string{};
   }
   
   std::unordered_map<E, std::string>  m_umap;
};
 std::unordered_maps are fast with on average O(c) lookup (besides the hash function). Still it can be more optimal by using an array and use the enum as index:

#include <array>
#include <string>

enum E
{
   e0 = 0,
   e1,
   eEnd,
};

struct Foo
{
   Foo()
   {
      m_a[e0] = "Test1"
      m_a[e1] = "Test2"
   }

   std::string Find(E e) const
   {
      return m_a[e];
   }
   
   std::array<std::string, eEnd>  m_a;
};

This is the optimal form since with array's the values are in contiguous memory and the lookup is O(c) without a the need to calculate a hash beforehand. 

 Other alternatives are using a switch-case or linear lookup in a  std::vector.

 Some performance measurements with a 10 value enum: 


Method Time (s)
array 0.32
map 2.40
switch-case 1.11
unordered_map 1.60

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